Access to Collection
Publication Rights
Scope and Contents
Preferred Citation
Scope and Contents
Language of Material:
English
Contributing Institution:
Department of Special Collections and University Archives
Title: Virtual U [video game]: A Simulation of University System Management
creator:
Alfred P. Sloan Foundation.
Identifier/Call Number: SCM0445
Physical Description:
0.25 Linear Feet
Date (inclusive): 2000
Physical Location: Special Collections and University Archives materials are stored offsite and must be paged 48 hours in advance. For more information
on paging collections, see the department's website: http://library.stanford.edu/spc.
Access to Collection
The materials are open for research use. Audio-visual materials are not available in original format, and must be reformatted
to a digital use copy.
Publication Rights
All requests to reproduce, publish, quote from, or otherwise use collection materials must be submitted in writing to the
Head of Special Collections and University Archives, Stanford University Libraries, Stanford, California 94305-6064. Consent
is given on behalf of Special Collections as the owner of the physical items and is not intended to include or imply permission
from the copyright owner. Such permission must be obtained from the copyright owner, heir(s) or assigns. See: http://library.stanford.edu/spc/using-collections/permission-publish.
Restrictions also apply to digital representations of the original materials. Use of digital files is restricted to research
and educational purposes.
Scope and Contents
University management simulation video game.
Preferred Citation
[identification of item], Virtual U [video game]: A Simulation of University System Management (SCM0445). Dept. of Special
Collections and University Archives, Stanford University Libraries, Stanford, Calif.
Scope and Contents
Virtual U is a computer simulation game that engages participants in exercises designed to improve understanding of universities
as systems. Participants take the point of view of a university president. They set institutional and departmental budgets
and make decisions in areas such as faculty hiring and compensation, enrollment management, incentives for teaching and research,
finance, facilities, and even parking.
Begun in 1994, Enlight Software of Hong Kong designed and developed the game, which was first released in 1997. Trevor Chan,
Enlight's President, designed the previous games Capitalism and Seven Kingdoms. The Jackson Hole Higher Education Group developed
the simulation engine, which was an entirely new model although it does draw heavily on the work of William F. Massy. Data
to drive the engine were collected by the University of Pennsylvania's Institute for Research in Higher Education. The Alfred
P. Sloan Foundation supported the project from its inception.
Subjects and Indexing Terms
Silicon Valley
Video games -- Handbooks, manuals, etc.
Video games.
Universities and colleges -- Administration.
Alfred P. Sloan Foundation.