The papers include design and game development documents, correspondence, paper files, electronic games, magazines, data disks,
original game package artwork, PR and marketing materials, and miscellaneous electronic game industry memorabilia.
Steven Meretzky was born on May 1, 1957 in Yonkers, NY. He attended MIT in 1975 in pursuit of an architecture career, and
was majoring in construction management when he changed his career goals to focus on computer game development. His roommate
at the time, Mike Dornbrook, was working as the first and only game tester for Infocom, a computer game publisher specializing
in text adventures (aka “interactive fiction”) titles. Interactive fiction games are controlled by the player through a text-based
parser, which interprets simple instructions that the player types into the computer, such as “get lamp.” Dornbrook was play
testing the title
Zork I in their living room on an Apple II computer, recording any programming bugs, and Meretzky assisted (unpaid) because of his
interest in the game. Dornbrook eventually left to attend business school, leaving Infocom in need of a new game tester. In
1981, Marc Blank, Infocom’s VP of Development, hired Meretzky to fill the vacated position. Meretzky worked as a game tester
for one year and then was offered the opportunity to develop his first game,
Planetfall, which was released in 1983.
43.5 Linear feet
(54 boxes, 1 flat box, 6 map folders, 1 map tube)
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